Sciweavers

3639 search results - page 235 / 728
» Multitouch and surface computing
Sort
View
217
Voted
CGF
2010
234views more  CGF 2010»
15 years 3 months ago
3D Surface Reconstruction Using a Generalized Distance Function
We define a generalized distance function on an unoriented 3D point set and describe how it may be used to reconstruct a surface approximating these points. This distance function...
R. Poranne, Craig Gotsman, Daniel Keren
175
Voted
ECCV
2006
Springer
16 years 8 months ago
Integrating Surface Normal Vectors Using Fast Marching Method
i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....
VIS
2007
IEEE
157views Visualization» more  VIS 2007»
16 years 7 months ago
Surface Extraction from Multi-Material Components for Metrology using Dual Energy CT
Abstract-- This paper describes a novel method for creating surface models of multi-material components using dual energy computed tomography (DECT). The application scenario is me...
Christoph Heinzl, Johann Kastner, Eduard Grölle...
ICCV
2009
IEEE
1191views Computer Vision» more  ICCV 2009»
16 years 10 months ago
3D Open-Surface Shape Correspondence for Statistical Shape Modeling: Identifying Topologically Consistent Landmarks
Shape correspondence, which aims at accurately identifying corresponding landmarks from a given population of shape instances, is a very challenging step in constructing a statisti...
Pahal Dalal, Lili Ju, Michael McLaughlin, Xiangron...
CVPR
2003
IEEE
16 years 8 months ago
Low-Dimensional Representations of Shaded Surfaces under Varying Illumination
The aim of this paper is to find the best representation for the appearance of surfaces with Lambertian reflectance under varying illumination. Previous work using principal compo...
Peter Nillius, Jan-Olof Eklundh