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AMAI
2004
Springer
15 years 6 months ago
Representing von Neumann-Morgenstern Games in the Situation Calculus
Sequential von Neumann-Morgernstern (VM) games are a very general formalism for representing multi-agent interactions and planning problems in a variety of types of environments. ...
Oliver Schulte, James P. Delgrande
JEI
2002
133views more  JEI 2002»
15 years 6 months ago
Prediction of the texture visibility of color halftone patterns
Abstract. We propose a metric to predict the visibility of color halftone textures. This metric is represented by the critical viewing distance below which the halftone textures ca...
Muge Wang, Kevin J. Parker
WINET
2002
124views more  WINET 2002»
15 years 6 months ago
CDMA Uplink Power Control as a Noncooperative Game
We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...
MICCAI
2010
Springer
15 years 4 months ago
Tract-Based Probability Densities of Diffusivity Measures in DT-MRI
We evaluate probability density functions of diffusivity measures in DTI fiber tracts as biomarkers. For this, we estimate univariate and bivariate densities, such as joint probabi...
Çagatay Demiralp, David H. Laidlaw
285
Voted
ICCV
2009
IEEE
15 years 4 months ago
Analysis of orientation and scale in smoothly varying textures
We present a novel representation for modeling textured regions subject to smooth variations in orientation and scale. Utilizing the steerable pyramid of Simoncelli and Freeman as...
Jason Chang, John W. Fisher III