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74
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MM
2003
ACM
124views Multimedia» more  MM 2003»
15 years 2 months ago
Using structure patterns of temporal and spectral feature in audio similarity measure
Although statistical characteristics of audio features are widely used for similarity measure in most of current audio analysis systems and have been proved to be effective, they ...
Rui Cai, Lie Lu, HongJiang Zhang
MM
2003
ACM
168views Multimedia» more  MM 2003»
15 years 2 months ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith
70
Voted
CAISE
2003
Springer
15 years 2 months ago
OMNIX: A Topology-Independent P2P Middleware
Peer-to-Peer (P2P) computing has been increasingly gaining interest. P2P architectures are no longer just used for sharing music files over the InP2P middleware systems attempt to...
Roman Kurmanowytsch, Engin Kirda, Clemens Kerer, S...
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 2 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
DATE
2010
IEEE
202views Hardware» more  DATE 2010»
15 years 2 months ago
FlashPower: A detailed power model for NAND flash memory
Abstract— Flash memory is widely used in consumer electronics products, such as cell-phones and music players, and is increasingly displacing hard disk drives as the primary stor...
Vidyabhushan Mohan, Sudhanva Gurumurthi, Mircea R....