An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
Visualization of non-vectorial objects is not easy in practice due to their lack of convenient vectorial representation. Representative approaches are Kernel PCA and Kernel Laplac...
An intuitive three-dimensional task-oriented coverage model for 3D multi-camera networks based on fuzzy sets is presented. The model captures the vagueness inherent in the concept ...
Aaron Mavrinac, Jose Luis Alarcon Herrera, Xiang C...
We demonstrate a generic method for visualization of high-resolution unorganized and noisy 3D data points with a surface of significantly lower resolution. To this effect, we feed...
The human visual system observes and understands a scene/image by making a series of fixations. Every "fixation point" lies inside a particular region of arbitrary shape...
Ajay K. Mishra, Yiannis Aloimonos, Loong Fah Cheon...