Abstract. In this work, we consider an interesting variant of the wellstudied KP model [18] for selfish routing that reflects some influence from the much older Wardrop model [3...
We study the degradation in network performance caused by the selfish behavior of noncooperative network users. We consider a model of selfish routing in which the latency experie...
We study social cost losses in Facility Location games, where n selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed...
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...