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124
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CORR
2010
Springer
182views Education» more  CORR 2010»
15 years 24 days ago
The Hitchhiker's Guide to Affiliation Networks: A Game-Theoretic Approach
We propose a new class of game-theoretic models for network formation in which strategies are not directly related to edge choices, but instead correspond more generally to the ex...
Christian Borgs, Jennifer T. Chayes, Jian Ding, Br...
121
Voted
FOCS
2009
IEEE
15 years 7 months ago
Convergence to Equilibrium in Local Interaction Games
— We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which ...
Andrea Montanari, Amin Saberi
77
Voted
SIGECOM
2005
ACM
101views ECommerce» more  SIGECOM 2005»
15 years 6 months ago
Fairness and optimality in congestion games
We study two problems, that of computing social optimum and that of finding fair allocations, in the congestion game model of Milchtaich[8] Although we show that the general prob...
Deeparnab Chakrabarty, Aranyak Mehta, Viswanath Na...
95
Voted
DIGRA
2005
Springer
15 years 6 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
WAOA
2010
Springer
239views Algorithms» more  WAOA 2010»
14 years 10 months ago
Strategic Multiway Cut and Multicut Games
We consider cut games where players want to cut themselves off from different parts of a network. These games arise when players want to secure themselves from areas of potential i...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate