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GLOBECOM
2009
IEEE
16 years 27 days ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
MOBICOM
1998
ACM
15 years 10 months ago
A Performance Comparison of Multi-Hop Wireless Ad Hoc Network Routing Protocols
An ad hoc network is a collection of wireless mobile nodes dynamically forming a temporary network without the use of any existing network infrastructure or centralized administra...
Josh Broch, David A. Maltz, David B. Johnson, Yih-...
IPPS
2007
IEEE
16 years 14 days ago
Network-Oblivious Algorithms
The design of algorithms that can run unchanged yet efficiently on a variety of machines characterized by different degrees of parallelism and communication capabilities is a hig...
Gianfranco Bilardi, Andrea Pietracaprina, Geppino ...
IJCIS
2007
101views more  IJCIS 2007»
15 years 6 months ago
Applying MDE to the Development of Flexible and Reusable Wireless Sensor Networks
by allowing designers to model their systems at different abstraction levels, providing them omatic model transformations to incrementally refine abstract models into more concrete...
Cristina Vicente-Chicote, Fernando Losilla, B&aacu...
CEC
2008
IEEE
15 years 6 months ago
Regulation of gene regulation - smooth binding with dynamic affinity affects evolvability
Abstract-- Understanding the evolvability of simple differentiating multicellular systems is a fundamental problem in the biology of genetic regulatory networks and in computationa...
Johannes F. Knabe, Chrystopher L. Nehaniv, Maria J...