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ISMAR
2006
IEEE
15 years 7 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ACMACE
2006
ACM
15 years 7 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
IWCMC
2006
ACM
15 years 7 months ago
Voice capacity under quality constraints for IEEE 802.11a based WLANs
The communication of voice over wireless local area networks (WLANs) is influenced by the choice of speech codec, packetization interval and PHY layer bit rates. These choices a...
Niranjan Shetty, Sayantan Choudhury, Jerry D. Gibs...
HPDC
2003
IEEE
15 years 7 months ago
Using Views for Customizing Reusable Components in Component-Based Frameworks
Increasingly, scalable distributed applications are being constructed by integrating reusable components spanning multiple administrative domains. Dynamic composition and deployme...
Anca-Andreea Ivan, Vijay Karamcheti
ICSE
2001
IEEE-ACM
15 years 6 months ago
A Web-Oriented Architectural Aspect for the Emerging Computational Tapestry
An emerging tapestry of computations will soon integrate systems around the globe. It will evolve without central control. Its complexity will be vast. We need new ideas, tools an...
Kevin J. Sullivan, Avneesh Saxena