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NIPS
1993
15 years 5 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
TON
1998
90views more  TON 1998»
15 years 3 months ago
Effective bandwidths with priorities
—The notion of effective bandwidths has provided a useful practical framework for connection admission control and capacity planning in high-speed communication networks. The ass...
Arthur W. Berger, Ward Whitt
TWC
2010
14 years 10 months ago
Lifetime-resource tradeoff for multicast traffic in wireless sensor networks
In this paper, we study the problem of supporting multicast traffic in wireless sensor networks with network coding. On one hand, coding operations can reduce power consumption and...
Vahid Shah-Mansouri, Vincent W. S. Wong
ORL
2006
105views more  ORL 2006»
15 years 3 months ago
Inventory placement in acyclic supply chain networks
The strategic safety stock placement problem is a constrained separable concave minimization problem and so is solvable, in principle, as a sequence of mixed-integer programming p...
Thomas L. Magnanti, Zuo-Jun Max Shen, Jia Shu, Dav...
162
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PERCOM
2007
ACM
16 years 3 months ago
Automatic Generation of Device User-Interfaces?
One of the visions of pervasive computing is using mobile computers to interact with networked devices. A question raised by this vision is: Should the userinterfaces of these dev...
Olufisayo Omojokun, Prasun Dewan