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ICALP
2010
Springer
15 years 6 months ago
The Cooperative Game Theory Foundations of Network Bargaining Games
We study bargaining games between suppliers and manufacturers in a network context. Agents wish to enter into contracts in order to generate surplus which then must be divided amon...
MohammadHossein Bateni, MohammadTaghi Hajiaghayi, ...
ICDE
2008
IEEE
188views Database» more  ICDE 2008»
16 years 5 months ago
Efficient Aggregate Computation over Data Streams
Abstract-- Cisco's NetFlow Collector (NFC) is a powerful example of a real-world product that supports multiple aggregate queries over a continuous stream of IP flow records. ...
Kanthi Nagaraj, K. V. M. Naidu, Rajeev Rastogi, Sc...
149
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ISMAR
2008
IEEE
15 years 11 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
CIKM
2009
Springer
15 years 9 months ago
Scalable continuous range monitoring of moving objects in symbolic indoor space
Indoor spaces accommodate large populations of individuals. The continuous range monitoring of such objects can be used as a foundation for a wide variety of applications, e.g., s...
Bin Yang 0002, Hua Lu, Christian S. Jensen
WSC
2008
15 years 6 months ago
Parallel discrete-event simulation of population dynamics
Research in parallel simulation has been around for more than two decades. However, the number of papers reporting on its application to real world problems is limited. At the 200...
Bhakti Satyabudhi, Stephan Onggo