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ACMACE
2006
ACM
15 years 3 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...

Publication
295views
13 years 7 months ago
The Age of Analog Networks.
A large class of systems of biological and technological relevance can be described as analog networks, that is, collections of dynamic devices interconnected by links of varying s...
Claudio Mattiussi, Daniel Marbach, Peter Dürr, Da...
INTERSPEECH
2010
14 years 4 months ago
Exploring recognition network representations for efficient speech inference on highly parallel platforms
The emergence of highly parallel computing platforms is enabling new trade-offs in algorithm design for automatic speech recognition. It naturally motivates the following investig...
Jike Chong, Ekaterina Gonina, Kisun You, Kurt Keut...
DIGRA
2005
Springer
15 years 3 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
79
Voted
CEC
2007
IEEE
15 years 4 months ago
Improving generalization capability of neural networks based on simulated annealing
— This paper presents a single-objective and a multiobjective stochastic optimization algorithms for global training of neural networks based on simulated annealing. The algorith...
Yeejin Lee, Jong-Seok Lee, Sun-Young Lee, Cheol Ho...