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VTC
2008
IEEE
224views Communications» more  VTC 2008»
15 years 10 months ago
Dynamic Spectrum Allocation in Wireless Cognitive Sensor Networks: Improving Fairness and Energy Efficiency
Abstract- This paper considers the centralized spectrum allocations in resource-constrained wireless sensor networks with the following goals: (1) allocate spectrum as fairly as po...
Sang-Seon Byun, Ilangko Balasingham, Xuedong Liang
AIIDE
2006
15 years 5 months ago
Plausible Environment Reconstruction Using Bayesian Networks
To save precious time and space, many games and simulations use static terrain and fixed (or random) reconstruction of areas that a player leaves and later revisits. This can resu...
Robert G. Price, Scott D. Goodwin
ICC
2009
IEEE
124views Communications» more  ICC 2009»
15 years 2 months ago
Routing Games for Traffic Engineering
Abstract--Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in mo...
Federico Larroca, Jean-Louis Rougier
NETGAMES
2003
ACM
15 years 9 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
AAI
2002
109views more  AAI 2002»
15 years 4 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati