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WMTE
2005
IEEE
15 years 3 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
DSRT
2000
IEEE
15 years 2 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
WAW
2010
Springer
311views Algorithms» more  WAW 2010»
14 years 7 months ago
Game-Theoretic Models of Information Overload in Social Networks
We study the effect of information overload on user engagement in an asymmetric social network like Twitter. We introduce simple game-theoretic models that capture rate competition...
Christian Borgs, Jennifer T. Chayes, Brian Karrer,...
JSAC
2008
102views more  JSAC 2008»
14 years 9 months ago
Inefficient Noncooperation in Networking Games of Common-Pool Resources
We study in this paper a noncooperative approach for sharing resources of a common pool among users, wherein each user strives to maximize its own utility. The optimality notion is...
Hisao Kameda, Eitan Altman
TWC
2010
14 years 4 months ago
Primary User Enters the Game: Performance of Dynamic Spectrum Leasing in Cognitive Radio Networks
Dynamic spectrum leasing (DSL) is one of the schemes proposed for dynamic spectrum sharing (DSS) in cognitive radio networks. In DSL, spectrum owners, denoted as primary users, dyn...
Gonzalo Vazquez-Vilar, Carlos Mosquera, Sudharman ...