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CDC
2009
IEEE
178views Control Systems» more  CDC 2009»
15 years 9 months ago
Distributed coverage games for mobile visual sensors (I): Reaching the set of Nash equilibria
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
Minghui Zhu, Sonia Martínez
EWSN
2004
Springer
16 years 3 months ago
Max-Min Length-Energy-Constrained Routing in Wireless Sensor Networks
We consider the problem of inter-cluster routing between cluster heads via intermediate sensor nodes in a hierarchical sensor network. Sensor nodes having limited and unreplenishab...
Rajgopal Kannan, Lydia Ray, Ramaraju Kalidindi, S....
CANDC
2009
ACM
15 years 8 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
AIIDE
2009
15 years 5 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
NIPS
1993
15 years 5 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...