We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
In this paper we present a cost-effective, high bandwidth server I/O network architecture, named PaScal (Parallel and Scalable). We use the PaScal server I/O network to support da...
In this paper we define an algorithm for location-independent communication of mobile software Personal Assistants (PAs). The algorithm extends the Query Server with Caching algor...
With the development and maturity of ServiceOriented Architectures (SOA) to support business-tobusiness transactions, organizations are implementing Web services to expose their p...
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...