Fast and effective distribution of software updates (a.k.a. patches) to millions of Internet users has evolved into a critical task over the last years. In this paper, we characte...
Christos Gkantsidis, Thomas Karagiannis, Milan Voj...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Transportation and logistics are fertile areas for modeling. Simulation has traditionally been used in warehousing and inside the distribution center or processing hub in the truc...
John S. Carson II, Mani S. Manivannan, Mark K. Bra...
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
We describe the implementation and experimental evaluation of a fault-tolerant leader election service for dynamic systems. Intuitively, distributed applications can use this serv...