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» New Algorithms to Map Asymmetries of 3D Surfaces
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PAMI
2007
185views more  PAMI 2007»
14 years 9 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
IMR
2004
Springer
15 years 3 months ago
Surface Mesh Projection for Hexahedral Mesh Generation by Sweeping
Sweep method is one of the most robust techniques to generate hexahedral meshes in extrusion volumes. One of the main issues to be dealt by any sweep algorithm is the projection o...
Xevi Roca, Josep Sarrate, Antonio Huerta
CLEIEJ
2010
14 years 7 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
TVCG
2008
103views more  TVCG 2008»
14 years 9 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
CVPR
2004
IEEE
15 years 12 months ago
Stereo Correspondence with Slanted Surfaces: Critical Implications of Horizontal Slant
We examine the stereo correspondence problem in the presence of slanted scene surfaces. In particular, we highlight a previously overlooked geometric fact: a horizontally slanted ...
Abhijit S. Ogale, Yiannis Aloimonos