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» New Directions in 3D User Interfaces
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MHCI
2005
Springer
15 years 3 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
CHI
2006
ACM
15 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
VRST
2003
ACM
15 years 3 months ago
Interactive modeling of trees by using growth simulation
We propose a real-time interactive system that enables users to generate, manipulate and edit the shape model of a tree based on growth simulation by directly indicating its globa...
Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitam...
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
15 years 1 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
LDVF
2000
112views more  LDVF 2000»
14 years 9 months ago
The instructible agent Lokutor
In this paper we describe Lokutor, a virtual human. Lokutor is a partially autonomous agent, inhabiting a 3D virtual environment. The agent can be controlled via natural language ...
Jan-Torsten Milde