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SIGGRAPH
2010
ACM
15 years 9 months ago
A wave-based anisotropic quadrangulation method
This paper proposes a new method for remeshing a surface into anisotropically sized quads. The basic idea is to construct a special standing wave on the surface to generate the gl...
Muyang Zhang, Jin Huang, Xinguo Liu, Hujun Bao
CGF
2005
126views more  CGF 2005»
15 years 6 months ago
Pen-and-Ink for BlobTree Implicit Models
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
ICCV
2009
IEEE
16 years 11 months ago
Scene Shape Priors for Superpixel Segmentation
Unsupervised over-segmentation of an image into superpixels is a common preprocessing step for image parsing algorithms. Superpixels are used as both regions of support for feat...
Alastair P. Moore, Simon J. D. Prince, Jonathan Wa...
SIGGRAPH
1990
ACM
15 years 10 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
ACIVS
2007
Springer
15 years 10 months ago
Patch-Based Experiments with Object Classification in Video Surveillance
We present a patch-based algorithm for the purpose of object classification in video surveillance. Within detected regions-of-interest (ROIs) of moving objects in the scene, a feat...
Rob G. J. Wijnhoven, Peter H. N. de With