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AAAI
2006
14 years 11 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
96
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ATAL
2007
Springer
15 years 1 months ago
On Choosing an Efficient Service Selection Mechanism in Dynamic Environments
Consumers use service selection mechanisms to decide on a service provider to interact with. Although there are various service selection mechanisms, each mechanism has different s...
Murat Sensoy, Pinar Yolum
78
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ICML
2008
IEEE
15 years 10 months ago
Automatic discovery and transfer of MAXQ hierarchies
We present an algorithm, HI-MAT (Hierarchy Induction via Models And Trajectories), that discovers MAXQ task hierarchies by applying dynamic Bayesian network models to a successful...
Neville Mehta, Soumya Ray, Prasad Tadepalli, Thoma...
IWCLS
2007
Springer
15 years 3 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull
ATAL
2005
Springer
15 years 3 months ago
Modeling task allocation using a decision theoretic model
Mediation is the process of decomposing a task into subtasks, finding agents suitable for these subtasks and negotiating with agents to obtain commitments to execute these subtas...
Sherief Abdallah, Victor R. Lesser