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ICIP
2002
IEEE
15 years 11 months ago
Simultaneous mesh simplification and noise smoothing of range images
In this paper, we propose a novel algorithm to smooth and simplify simultaneously range images and also triangle meshes derived from those images. These data sets often suffer fro...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, David L...
99
Voted
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Consistent computation of first- and second-order differential quantities for surface meshes
Differential quantities, including normals, curvatures, principal directions, and associated matrices, play a fundamental role in geometric processing and physics-based modeling. ...
Xiangmin Jiao, Hongyuan Zha
156
Voted
HUMO
2007
Springer
15 years 3 months ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel
74
Voted
TVCG
2008
110views more  TVCG 2008»
14 years 9 months ago
Visibility-driven Mesh Analysis and Visualization through Graph Cuts
In this paper we present an algorithm that operates on a triangular mesh and classifies each face of a triangle as either inside or outside. We present three example applications o...
Kaichi Zhou, Eugene Zhang, Jirí Bittner, Pe...
GRAPHICSINTERFACE
2003
14 years 11 months ago
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw