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CG
2006
Springer
14 years 9 months ago
A reversible and statistical method for discrete surfaces smoothing
In this article we propose an original reversible method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxe...
Bertrand Kerautret, Achille J.-P. Braquelaire
76
Voted
VISUALIZATION
2003
IEEE
15 years 2 months ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
VISUALIZATION
2002
IEEE
15 years 2 months ago
Exploring Surface Characteristics with Interactive Gaussian Images (A Case Study)
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
CLEIEJ
2010
14 years 7 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
ICPR
2000
IEEE
15 years 2 months ago
Hidden Markov Random Field Based Approach for Off-Line Handwritten Chinese Character Recognition
This paper presents a Hidden Markov Mesh Random Field (HMMRF) based approach for off-line handwritten Chinese characters recognition using statistical observation sequences embedd...
Qing Wang, Rongchun Zhao, Zheru Chi, David Dagan F...