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ASPLOS
2004
ACM
16 years 6 hour ago
Scalable selective re-execution for EDGE architectures
Pipeline flushes are becoming increasingly expensive in modern microprocessors with large instruction windows and deep pipelines. Selective re-execution is a technique that can r...
Rajagopalan Desikan, Simha Sethumadhavan, Doug Bur...
NETGAMES
2004
ACM
16 years 2 hour ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
CAISE
2004
Springer
15 years 12 months ago
Object-Process Methodology (OPM) vs. UML - a Code Generation Perspective
Modeling languages have been evolving at a high pace, encouraging the use of automatic code generators for transforming models to programs. Automatic code generators should enable ...
Iris Reinhartz-Berger, Dov Dori
ECOOPW
2004
Springer
15 years 12 months ago
Fifth International Workshop on Object-Oriented Reengineering
This paper reports on the results of the Fifth International Workshop on Object-Oriented Reengineering in Oslo on June 15, 2004. It enumerates the presentations made, classifies t...
Roel Wuyts, Stéphane Ducasse, Serge Demeyer...
CVPR
2003
IEEE
15 years 12 months ago
Surface Reconstruction via Helmholtz Reciprocity with a Single Image Pair
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
Peter H. Tu, Paulo R. S. Mendonça