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» Object, function, action for tangible interface design
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HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
15 years 4 months ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy
CHI
2006
ACM
16 years 3 days ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
IWC
2010
132views more  IWC 2010»
14 years 10 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
FCCM
2002
IEEE
174views VLSI» more  FCCM 2002»
15 years 4 months ago
PAM-Blox II: Design and Evaluation of C++ Module Generation for Computing with FPGAs
This paper explores the implications of integrating flexible module generation into a compiler for FPGAs. The objective is to improve the programmabilityof FPGAs, or in other wor...
Oskar Mencer
SEMCO
2008
IEEE
15 years 6 months ago
Optimal Consensus Intuitive Hand Gesture Vocabulary Design
Gesture interfaces are needed for natural intuitive communication with machine devices. Hand gesture intuitiveness is the cognitive association between a command or intent, and it...
Helman I. Stern, Juan P. Wachs, Yael Edan