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» Object Design of a Distributed Client Server System
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HASE
2008
IEEE
15 years 6 months ago
Low Cost Secure Computation for the General Client-Server Computation Model
Due to the large number of attacks on open networks, information theft becomes a more and more severe problem. Secure computation can offer highly assured confidentiality protecti...
Liangliang Xiao, I-Ling Yen, Farokh B. Bastani
PDIS
1994
IEEE
15 years 3 months ago
A Predicate-based Caching Scheme for Client-Server Database Architectures
We propose a new client-side data-caching scheme for relational databases with a central server and multiple clients. Data are loaded into each client cache based on queries execut...
Arthur M. Keller, Julie Basu
TIT
2008
84views more  TIT 2008»
14 years 11 months ago
Optimal Universal Schedules for Discrete Broadcast
In this paper we study the scenario in which a server sends dynamic data over a single broadcast channel to a number of passive clients. We consider the data to consist of discret...
Michael Langberg, Alexander Sprintson, Jehoshua Br...
IPPS
2007
IEEE
15 years 5 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
VLDB
1998
ACM
170views Database» more  VLDB 1998»
14 years 11 months ago
Advanced Data Processing in KRISYS: Modeling Concepts, Implementation Techniques, and Client/Server Issues
The increasing power of modern computers steadily opens up new application domains for advanced data processing such as engineering and knowledge-based applications. To meet their...
Stefan Deßloch, Theo Härder, Nelson Men...