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» Object Design of a Distributed Client Server System
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HASE
2008
IEEE
15 years 4 months ago
Low Cost Secure Computation for the General Client-Server Computation Model
Due to the large number of attacks on open networks, information theft becomes a more and more severe problem. Secure computation can offer highly assured confidentiality protecti...
Liangliang Xiao, I-Ling Yen, Farokh B. Bastani
PDIS
1994
IEEE
15 years 1 months ago
A Predicate-based Caching Scheme for Client-Server Database Architectures
We propose a new client-side data-caching scheme for relational databases with a central server and multiple clients. Data are loaded into each client cache based on queries execut...
Arthur M. Keller, Julie Basu
TIT
2008
84views more  TIT 2008»
14 years 9 months ago
Optimal Universal Schedules for Discrete Broadcast
In this paper we study the scenario in which a server sends dynamic data over a single broadcast channel to a number of passive clients. We consider the data to consist of discret...
Michael Langberg, Alexander Sprintson, Jehoshua Br...
78
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IPPS
2007
IEEE
15 years 3 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
VLDB
1998
ACM
170views Database» more  VLDB 1998»
14 years 9 months ago
Advanced Data Processing in KRISYS: Modeling Concepts, Implementation Techniques, and Client/Server Issues
The increasing power of modern computers steadily opens up new application domains for advanced data processing such as engineering and knowledge-based applications. To meet their...
Stefan Deßloch, Theo Härder, Nelson Men...