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» Object Design of a Distributed Client Server System
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ICMCS
1997
IEEE
131views Multimedia» more  ICMCS 1997»
15 years 10 months ago
A Novel Video Layout Strategy for Near-Video-on-Demand Servers
Near-Video-on-Demand (NVOD) provides customers with a service model completely different from true Video-on-Demand (VOD). In the NVOD service model, customers’ requests are not ...
Shenze Chen, Manu Thapar
FORTE
2003
15 years 7 months ago
QoS Functional Testing for Multi-media Systems
Abstract. In this paper, we propose a testing method for QoS functions in distributed multi-media systems, where we test whether playback of media objects is correctly implemented ...
Tao Sun, Keiichi Yasumoto, Masaaki Mori, Teruo Hig...
ECTEL
2006
Springer
15 years 10 months ago
Peer-to-peer Face-to-face Collaboration
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...
Delfina Malandrino, Ilaria Manno
STORAGESS
2006
ACM
16 years 5 days ago
Scalable security for large, high performance storage systems
New designs for petabyte-scale storage systems are now capable of transferring hundreds of gigabytes of data per second, but lack strong security. We propose a scalable and effici...
Andrew W. Leung, Ethan L. Miller
COMCOM
1998
132views more  COMCOM 1998»
15 years 6 months ago
A distributed object platform infrastructure for multimedia applications
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Geoff Coulson, Michael Clarke