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» Object Design of a Distributed Client Server System
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SAINT
2002
IEEE
15 years 11 months ago
Incremental Hoarding and Reintegration in Mobile Environments
Disconnection is one of the popular techniques for operating in mobile environments and is here to stay, until long-range wireless connectivity becomes a reality. However, disconn...
Abdelsalam Helal, Abhinav Khushraj, Jinsuo Zhang
IC
2010
15 years 4 months ago
Distributed Algorithms for the Placement of Network Services
Network services play an important role in the Internet today. They serve as data caches for websites, servers for multiplayer games and relay nodes for Voice over IP (VoIP) conver...
Todd Sproull, Roger Chamberlain
IPPS
2007
IEEE
16 years 23 days ago
Model-Driven Performance Analysis Methodology for Distributed Software Systems
Abstract— A key enabler of the recently popularized, assemblycentric development approach for distributed real-time software systems is QoS-enabled middleware, which provides reu...
Swapna S. Gokhale, Paul J. Vandal, Aniruddha S. Go...
INFOCOM
2002
IEEE
15 years 11 months ago
KNITS: Switch-based Connection Hand-off
—This paper describes a mechanism allowing nodes to hand-off active connections by utilizing connection splicing at an edge-switch serving as a gateway to a server cluster. The m...
Eric Van Hensbergen, Athanasios E. Papathanasiou
SIGADA
1999
Springer
15 years 10 months ago
Building Tcl-Tk GUIs for HRT-HOOD systems
This work explores Tcl-Tk 8.0 as a tool to easily build script based GUIs for Ada95 realtime systems. Tcl-Tk 8.0 is a library that makes graphic programming easier, but it suffers...
Juan Carlos Díaz Martín, Isidro Iral...