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» Object Design of a Distributed Client Server System
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DSN
2007
IEEE
15 years 1 months ago
Performability Models for Multi-Server Systems with High-Variance Repair Durations
We consider cluster systems with multiple nodes where each server is prone to run tasks at a degraded level of service due to some software or hardware fault. The cluster serves t...
Hans-Peter Schwefel, Imad Antonios
ISSAC
1999
Springer
136views Mathematics» more  ISSAC 1999»
15 years 1 months ago
Design and Protocol for Internet Accessible Mathematical Computation
Mathematical computing can become easily accessible and conveniently usable on the Internet. The distributed Internet Accessible Mathematical Computation (IAMC) system can supply ...
Paul S. Wang
IPPS
2007
IEEE
15 years 3 months ago
File Creation Strategies in a Distributed Metadata File System
As computing breaches petascale limits both in processor performance and storage capacity, the only way that current and future gains in performance can be achieved is by increasi...
Ananth Devulapalli, Pete Wyckoff
COOTS
1996
14 years 11 months ago
The Object Group Design Pattern
This paper describes \Object Group", an object behavioral pattern for group communication and fault-tolerance in distributed systems. The Object Group pattern supports the im...
Silvano Maffeis
85
Voted
SIGMETRICS
2010
ACM
201views Hardware» more  SIGMETRICS 2010»
15 years 2 months ago
Load balancing via random local search in closed and open systems
In this paper, we analyze the performance of random load resampling and migration strategies in parallel server systems. Clients initially attach to an arbitrary server, but may s...
Ayalvadi Ganesh, Sarah Lilienthal, D. Manjunath, A...