As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
— In this work, we present a formalization of the video synchronization problem that exposes new variants of the problem that have been left unexplored to date. We also present a...
With the rapid development of electronic and computing technology, multi-view video is attracting extensive interest recently due to its greatly enhanced viewing experience. In th...
We present a novel indexing schema that provides efficient nearest-neighbor queries in multimedia databases consisting of objects described by multiple feature vectors. The bene...
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...