This paper investigates the design of a system for recognizing
objects in 3D point clouds of urban environments.
The system is decomposed into four steps: locating, segmenting,
...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...
A novel method based on shape morphing is proposed for 2D shape recognition. In this framework, the shape of objects is described by using their contour. Shape recognition involve...
— Skin is an essential component of artificial hands. It enables the use of object affordance for recognition and control, but due to its intrinsic locality and low density of c...
Limiting capabilities of practical recognition systems are determined by a variety of factors that include source encoding techniques, quality of images, complexity of underlying ...
An integral scheme that provides a global eigen approach to the problem of face recognition of still images has been presented in [1]. The scheme is based on the representation of...