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MC
2008
126views Computer Science» more  MC 2008»
14 years 11 months ago
Identifying User Interface Patterns from Pertinent Multimodal Interaction Use Cases
The context of this work is usability engineering for multimodal interaction. In contrast to other work centrates on prototyping toolkits or abstract guidelines, this research foc...
Andreas Ratzka
EURODAC
1994
IEEE
105views VHDL» more  EURODAC 1994»
15 years 2 months ago
On Design Rule Correct Maze Routing
This paper addresses the problem of design rule correct routing, i.e. the avoidance of illegal wiring patterns during routing. These illegal wiring patterns are due to the set of ...
Ed P. Huijbregts, Jos T. J. van Eijndhoven, Jochen...
CHI
2010
ACM
15 years 5 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
ECOOPW
1999
Springer
15 years 2 months ago
Correct Composition of Design Components
In this paper, we describe a method for the composition of components that are relatively correct under a particular criterion. The notion of composition pattern is also introduce...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
SIGMOD
2009
ACM
202views Database» more  SIGMOD 2009»
15 years 10 months ago
ZStream: a cost-based query processor for adaptively detecting composite events
Composite (or Complex) event processing (CEP) systems search sequences of incoming events for occurrences of userspecified event patterns. Recently, they have gained more attentio...
Yuan Mei, Samuel Madden