Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
We develop a new graphical representation for interactive partially observable Markov decision processes (I-POMDPs) that is significantly more transparent and semantically clear t...
It is a common human behavior to hold a small object of interest and to manipulate it for observation. A computer system, symbiotic with a human, should recognize the object and th...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
Spyware is a class of malicious code that is surreptitiously installed on victims’ machines. Once active, it silently monitors the behavior of users, records their web surfing ...
Manuel Egele, Christopher Kruegel, Engin Kirda, He...