This paper proposes a fully automated 3D reconstruction
and visualization system for architectural scenes (interiors
and exteriors). The reconstruction of indoor environments
fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
Over the past decade, tremendous amount of research activity has focused around the problem of localization in GPS denied environments. Challenges with localization are highlighte...
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
A method for extracting syntactic specifications from heapmanipulating code is described. The state of the heap is represented as an environment mapping each variable or field to ...