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IVC
2002
291views more  IVC 2002»
14 years 9 months ago
3D Face pose estimation and tracking from a monocular camera
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Qiang Ji
CVPR
2008
IEEE
16 years 2 days ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
RT
2005
Springer
15 years 3 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ICCV
2009
IEEE
14 years 7 months ago
Dense 3D reconstruction method using a single pattern for fast moving object
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
Ryusuke Sagawa, Yuichi Ota, Yasushi Yagi, Ryo Furu...
ICRA
2007
IEEE
143views Robotics» more  ICRA 2007»
15 years 4 months ago
A Moment-based 3D Object Tracking Algorithm for High-speed Vision
— In this paper we propose a method of realizing continuous tracking of a three-dimensional object by calculating moments of a translating and rotating object whose shape is know...
Takashi Komuro, Masatoshi Ishikawa