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CHI
2006
ACM
16 years 6 months ago
Using hybrid networks for the analysis of online software development communities
Social network-based systems usually suffer from two major limitations: they tend to rely on a single data source (e.g. email traffic), and the form of network patterns is often p...
Yevgeniy Eugene Medynskiy, Nicolas Ducheneaut, Aym...
CHI
2006
ACM
16 years 6 months ago
An evaluation of using programming by demonstration and guided walkthrough techniques for authoring and utilizing documentation
Much existing documentation is informal and serves to communicate "how-to" knowledge among restricted working groups. Using current practices, such documentation is both...
Madhu Prabaker, Lawrence D. Bergman, Vittorio Cast...
CHI
2006
ACM
16 years 6 months ago
Broken expectations in the digital home
As part of an ongoing effort to understand ease of use of digital home technologies, we undertook an exploratory study of people who use their home networks for more than just bro...
Sara A. Bly, Bill N. Schilit, David W. McDonald, B...
CHI
2006
ACM
16 years 6 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing
153
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CHI
2005
ACM
16 years 6 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...