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» On Behavior Classification in Adversarial Environments
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CANDC
2009
ACM
15 years 1 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
CHI
2005
ACM
15 years 10 months ago
Smart sinks: real-world opportunities for context-aware interaction
Can implicit interaction with a computer easily drive useful interface improvements in physical world settings? This paper presents a case study presenting multiple such context-a...
Leonardo Bonanni, Ernesto Arroyo, Chia-Hsun Lee, T...
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CHI
2009
ACM
15 years 10 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...
CHI
2007
ACM
15 years 10 months ago
Expressing emotion in text-based communication
Our ability to express and accurately assess emotional states is central to human life. The present study examines how people express and detect emotions during text-based communi...
Jeffrey T. Hancock, Christopher Landrigan, Courtne...
CHI
2006
ACM
15 years 10 months ago
Urbanhermes: social signaling with electronic fashion
Fashion signals are displayed to indicate access to information. Consistent, timely, and meaningful signal displays are only made possible if one is well-connected. While fashion ...
Christine M. Liu, Judith S. Donath