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129
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IJCV
2007
115views more  IJCV 2007»
15 years 5 months ago
Discovering Shape Classes using Tree Edit-Distance and Pairwise Clustering
This paper describes work aimed at the unsupervised learning of shape-classes from shock trees. We commence by considering how to compute the edit distance between weighted trees. ...
Andrea Torsello, Antonio Robles-Kelly, Edwin R. Ha...
TCIAIG
2010
14 years 11 months ago
Monte Carlo Tree Search in Hex
Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
177
Voted
SAC
2011
ACM
14 years 7 months ago
New hybrid genetic algorithm for solving optimal communication spanning tree problem
Optimal Communication Spanning Tree (OCST) is a well-known NP-hard problem on the graph that seeks for the spanning tree with the lowest cost. The tree cost depends on the demand ...
Pham Trung Kien, Nguyen Duy Hiep, Huynh Thi Thanh ...
ICCV
2009
IEEE
16 years 10 months ago
Recognizing Actions by Shape-Motion Prototype Trees
A prototype-based approach is introduced for action recognition. The approach represents an action as a se- quence of prototypes for efficient and flexible action match- ing in ...
Zhe Lin, Zhuolin Jiang, Larry S. Davis
ACCV
2009
Springer
15 years 11 months ago
Human Action Recognition Using Pyramid Vocabulary Tree
The bag-of-visual-words (BOVW) approaches are widely used in human action recognition. Usually, large vocabulary size of the BOVW is more discriminative for inter-class action clas...
Chunfeng Yuan, Xi Li, Weiming Hu, Hanzi Wang