This paper is based on a new way for determining the regularization trade-off in least squares support vector machines (LS-SVMs) via a mechanism of additive regularization which ha...
Kristiaan Pelckmans, Johan A. K. Suykens, Bart De ...
This paper considers nonlinear modeling based on a limited amount of experimental data and a simulator built from prior knowledge. The problem of how to best incorporate the data ...
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
The computational complexities arising in motor control can be ameliorated through the use of a library of motor synergies. We present a new model, referred to as the Greedy Addit...
A real-time object is one whose state may become invalid with the passage of time. A temporal validity interval is associated with the object state, and the real-time object is te...