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» On Graph Complexity
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147
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ICML
2007
IEEE
16 years 4 months ago
Gradient boosting for kernelized output spaces
A general framework is proposed for gradient boosting in supervised learning problems where the loss function is defined using a kernel over the output space. It extends boosting ...
Florence d'Alché-Buc, Louis Wehenkel, Pierr...
PPOPP
2006
ACM
15 years 9 months ago
On-line automated performance diagnosis on thousands of processes
Performance analysis tools are critical for the effective use of large parallel computing resources, but existing tools have failed to address three problems that limit their scal...
Philip C. Roth, Barton P. Miller
138
Voted
CSJM
2006
81views more  CSJM 2006»
15 years 3 months ago
Nash equilibria set computing in finite extended games
The Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A me...
Valeriu Ungureanu
143
Voted
SSDBM
2005
IEEE
131views Database» more  SSDBM 2005»
15 years 9 months ago
Searching for Related Objects in Relational Databases
To discover knowledge or retrieve information from a relational database, a user often needs to find objects related to certain source objects. There are two main challenges in b...
Xiaoxin Yin, Jiawei Han, Jiong Yang
142
Voted
COCO
2008
Springer
129views Algorithms» more  COCO 2008»
15 years 5 months ago
Constraint Logic: A Uniform Framework for Modeling Computation as Games
We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
Erik D. Demaine, Robert A. Hearn