Given a classifier trained on relatively few training examples, active learning (AL) consists in ranking a set of unlabeled examples in terms of how informative they would be, if ...
Andrea Esuli, Diego Marcheggiani, Fabrizio Sebasti...
Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet, the problem of devising resource allocation strategies for game playing did n...
This paper provides an overview on a German lighthouse research project called L3 in the area of e-learning systems that supply e-learning services via a virtual private network. ...
A classical learning problem in Inductive Inference consists of identifying each function of a given class of recursive functions from a finite number of its output values. Unifor...
— In many application areas, robots most suitably employ classical PID controllers and the like. In the field of autonomous mobile robots, however, further adaptation features a...