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» On Real-Time and Non Real-Time Distributed Computing
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IEEECIT
2010
IEEE
15 years 1 months ago
Concept and Prototype for a Real-Time Enabled Publish/Subscribe System
—Distributed computing systems often strive to decouple their communicating components (threads on a single node, or nodes in a network) from each other with respect to time, spa...
Matthias Andree, Alexander Gebel, Holger Karl
130
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PAAMS
2010
Springer
15 years 1 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
IPPS
2007
IEEE
15 years 9 months ago
Capacity Sharing and Stealing in Dynamic Server-based Real-Time Systems
This paper proposes a dynamic scheduler that supports the coexistence of guaranteed and non-guaranteed bandwidth servers to efficiently handle soft-tasks’ overloads by making a...
Luís Nogueira, Luís Miguel Pinho
IPPS
2007
IEEE
15 years 9 months ago
C++ based System Synthesis of Real-Time Video Processing Systems targeting FPGA Implementation
Implementing real-time video processing systems put high requirements on computation and memory performance. FPGAs have proven to be effective implementation architecture for thes...
Najeem Lawal, Mattias O'Nils, Benny Thörnberg
IPPS
2003
IEEE
15 years 8 months ago
Better Real-Time Response for Time-Share Scheduling
As computing systems of all types grow in power and complexity, it is common to want to simultaneously execute processes with different timeliness constraints. Many systems use CP...
Scott A. Banachowski, Scott A. Brandt