Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative)...
A significant body of work in multiagent systems over more than two decades has focused on multi-agent coordination (1). Many challenges in multi-agent coordination can be modeled ...
Active learning is a generic approach to accelerate training of classifiers in order to achieve a higher accuracy with a small number of training examples. In the past, simple ac...
We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Fictitious play is a simple learning algorithm for strategic games that proceeds in rounds. In each round, the players play a best response to a mixed strategy that is given by the...