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SI3D
2010
ACM
15 years 4 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
GECCO
2010
Springer
157views Optimization» more  GECCO 2010»
14 years 11 months ago
Mirrored variants of the (1, 4)-CMA-ES compared on the noiseless BBOB-2010 testbed
Derandomization by means of mirrored samples has been recently introduced to enhance the performances of (1, λ)Evolution-Strategies (ESs) with the aim of designing fast and robus...
Anne Auger, Dimo Brockhoff, Nikolaus Hansen
ICML
2002
IEEE
15 years 10 months ago
Algorithm-Directed Exploration for Model-Based Reinforcement Learning in Factored MDPs
One of the central challenges in reinforcement learning is to balance the exploration/exploitation tradeoff while scaling up to large problems. Although model-based reinforcement ...
Carlos Guestrin, Relu Patrascu, Dale Schuurmans
MABS
2005
Springer
15 years 3 months ago
Automatic Tuning of Agent-Based Models Using Genetic Algorithms
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Inde...
Benoît Calvez, Guillaume Hutzler
BIOCOMP
2006
14 years 11 months ago
Acceleration of Covariance Models for Non-coding RNA Search
Stochastic context-free grammar (SCFG) based models for non-coding RNA (ncRNA) gene searches are much more powerful than regular grammar based models due to the ability to model in...
Scott F. Smith 0002