Sciweavers

774 search results - page 20 / 155
» On Timed Alternating Simulation for Concurrent Timed Games
Sort
View
FDL
2004
IEEE
15 years 1 months ago
Real-Time Operating System Services for Realistic SystemC Simulation Models of Embedded Systems
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...
P. Hastono, Stephan Klaus, Sorin A. Huss
GLOBECOM
2010
IEEE
14 years 7 months ago
A Coalition Formation Game in Partition Form for Peer-to-Peer File Sharing Networks
In current peer-to-peer file sharing networks, a large number of peers with heterogeneous connections simultaneously seek to download resources, e.g., files or file fragments, from...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...
CBSE
2005
Springer
15 years 3 months ago
Real-Time Scheduling Techniques for Implementation Synthesis from Component-Based Software Models
We consider a class of component-based software models with interaction style of buffered asynchronous message passing between components with ports, represented by UML-RT. After ...
Zonghua Gu, Zhimin He
CCS
2008
ACM
14 years 11 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
82
Voted
SBP
2012
Springer
13 years 5 months ago
Lessons Learned in Using Social Media for Disaster Relief - ASU Crisis Response Game
In disasters such as the earthquake in Haiti and the tsunami in Japan, people used social media to ask for help or report injuries. The popularity, efficiency, and ease of use of s...
Mohammad Ali Abbasi, Shamanth Kumar, Jose Augusto ...