Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
d abstract) David de Frutos Escrig1 ,3 Departamento de Sistemas Inform´aticos y Computaci´on Universidad Complutense de Madrid Madrid, Spain Carlos Gregorio Rodr´ıguez2 ,4 Depa...
David de Frutos-Escrig, Carlos Gregorio-Rodr&iacut...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
—For multiclass flow line models, we identify a class of service times that allow a decomposition of the system into subsets of servers called channels. In each channel, the cus...
In this paper we consider, compare and analyze three game theoretical Grid resource allocation mechanisms. Namely, 1) the non-cooperative sealed-bid method where tasks are auction...