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» On Timed Alternating Simulation for Concurrent Timed Games
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VR
2007
IEEE
115views Virtual Reality» more  VR 2007»
15 years 4 months ago
Effective Cooperative Haptic Interaction over the Internet
We present a system that enables, for the first time, effective transatlantic cooperative haptic manipulation of objects whose motion is computed using a physically-based model. ...
Mashhuda Glencross, Caroline Jay, Jeff Feasel, Luv...
TWC
2008
140views more  TWC 2008»
14 years 9 months ago
Exclusive-Region Based Scheduling Algorithms for UWB WPAN
With the capability of supporting very high data rate services in a short range, Ultra-Wideband (UWB) technology is appealing to multimedia applications in future wireless personal...
Kuang-Hao Liu, Lin Cai, Xuemin Shen
GECCO
2007
Springer
300views Optimization» more  GECCO 2007»
15 years 4 months ago
A NSGA-II, web-enabled, parallel optimization framework for NLP and MINLP
Engineering design increasingly uses computer simulation models coupled with optimization algorithms to find the best design that meets the customer constraints within a time con...
David J. Powell, Joel K. Hollingsworth
IPPS
2006
IEEE
15 years 3 months ago
Dynamic resource allocation of computer clusters with probabilistic workloads
Real-time resource scheduling is an important factor for improving the performance of cluster computing. In many distributed and parallel processing systems, particularly real-tim...
Marwan S. Sleiman, Lester Lipsky, Robert Sheahan
ICTAI
2008
IEEE
15 years 4 months ago
The Performance of Approximating Ordinary Differential Equations by Neural Nets
—The dynamics of many systems are described by ordinary differential equations (ODE). Solving ODEs with standard methods (i.e. numerical integration) needs a high amount of compu...
Josef Fojdl, Rüdiger W. Brause