A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability ...
Evangelos Kalogerakis, Patricio D. Simari, Derek N...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
This paper presents an approach to matching parts of deformable shapes. Multiscale salient parts of the two shapes are first identified. Then, these parts are matched if their im...
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
The Expectation Maximization (EM) algorithm is widely used for learning finite mixture models despite its greedy nature. Most popular model-based clustering techniques might yield...
Chandan K. Reddy, Hsiao-Dong Chiang, Bala Rajaratn...