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ATVA
2008
Springer
86views Hardware» more  ATVA 2008»
15 years 1 months ago
NetQi: A Model Checker for Anticipation Game
Abstract. NetQi is a freely available model-checker designed to analyze network incidents such as intrusion. This tool is an implementation of the anticipation game framework, a va...
Elie Bursztein
NETGAMES
2004
ACM
15 years 5 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
JSAC
2008
139views more  JSAC 2008»
14 years 11 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
ACMACE
2009
ACM
15 years 6 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
AIIDE
2008
15 years 2 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen