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TOG
2002
148views more  TOG 2002»
14 years 11 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
CHI
2011
ACM
14 years 3 months ago
Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops
We introduce “Facet-Streams”, a hybrid interactive surface for co-located collaborative product search on a tabletop. Facet-Streams combines techniques of information visualiz...
Hans-Christian Jetter, Jens Gerken, Michael Zö...
EGH
2005
Springer
15 years 5 months ago
GPU-accelerated high-quality hidden surface removal
High-quality off-line rendering requires many features not natively supported by current commodity graphics hardware: wide smooth filters, high sampling rates, order-independent ...
Daniel Wexler, Larry Gritz, Eric Enderton, Jonatha...
ICRE
1998
IEEE
15 years 4 months ago
Surfacing Root Requirements Interactions from Inquiry Cycle Requirements Documents
Systems requirements errors are numerous, persistent, and expensive. To detect such errors, and focus on critical ones during the development of a requirements document, we have d...
William N. Robinson, Suzanne D. Pawlowski
WSC
2001
15 years 1 months ago
Implementation of response surface methodology using variance reduction techniques in semiconductor manufacturing
Semiconductor manufacturing is generally considered a cyclic industry. As such, individual producers able to react quickly and appropriately to market conditions will have a compe...
Charles D. McAllister, Bertan Altuntas, Matthew Fr...