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» On simulation model complexity
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113 views 148 votes 15 years 10 months ago  PADS 2000»
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
88 views 147 votes 15 years 11 months ago  PADS 2005»
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
132 views 160 votes 15 years 9 months ago  PADS 1998»
A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for ...
91 views 136 votes 15 years 11 months ago  PADS 2005»
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
103 views 154 votes 15 years 11 months ago  PADS 2004»
With Parallel and Discrete Event Simulation (PDES) techniques, the runtime performance of detailed wireless network simulation can be improved significantly without compromising ...
182 views 179 votes 15 years 10 months ago  PADS 2000»
The simulation of wide area computer networks is one area where the benefits of parallel simulation have been clearly demonstrated. Here we present a description of a system that...
121 views 138 votes 15 years 9 months ago  PADS 1999»
Most work to date in parallel and distributed discrete event simulation is based on assigning precise time stamps to events, and time stamp order event processing. An alternative ...
112 views 146 votes 15 years 9 months ago  PADS 1998»
In traditional distributed simulation schemes, entire simulation needs to be restarted if any of the participating LP crashes. This is highly undesirable for long running simulati...
79 views 127 votes 15 years 9 months ago  PADS 1998»
A considerable amount of effort in the DIS community has been devoted to developing efficient, scaleable, mechanisms for distributing state updates and interaction information in ...
99 views 143 votes 15 years 11 months ago  PADS 2004»
An efficient cancellation scheme is essential to the performance of Time Warp simulations. The pitfalls of rollback echoes, chasing hazards and cascading rollbacks can be identi...